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AI Insights · Timothy · January 2023

Top 5 Golf Games on Android in Oceania for Q4 2022

In Q4 2022, the top 5 golf games on Android in Oceania showed varied performance in terms of downloads, revenue, and active users. Discover the key trends and insights from Sensor Tower data.

Top 5 Golf Games on Android in Oceania for Q4 2022

In Q4 2022, the top 5 golf games on Android in Oceania exhibited diverse trends in downloads, revenue, and weekly active users. Here's a breakdown of their performance:

Golf Clash - Golfing Simulator from ELECTRONIC ARTS saw a mixed performance. Weekly revenue fluctuated, starting around $17.9K and dipping to $11.9K in mid-October before peaking at $20.7K in the week of December 19. Downloads ranged from 255 to 698, with a notable peak in the first week of November. Active users showed minor fluctuations, hovering around the 5.3K mark, with a slight dip in late November but recovering by the end of the quarter.

Golf Rival - Multiplayer Game by Zynga also experienced varied trends. Revenue peaked at $9.4K in the last week of December, having started at $8.6K in late September. Downloads fluctuated between 727 and 1.5K, with a significant increase in the final week of December. Active users displayed a downward trend initially, from 5.6K to 4.2K, but showed recovery towards the end of the quarter, rising to 5.4K.

Ultimate Golf! by Miniclip.com had a steady performance in revenue, generally maintaining around the $3K mark and peaking at $4.1K in mid-October. Downloads were relatively low but saw a significant spike to 978 in the last week of December. Active users followed a similar pattern, with numbers increasing from 3.8K to 5.4K by the end of the quarter.

WGT Golf from WGT showed consistent performance in revenue, averaging around $1.6K to $2.1K, with a peak of $2.2K in the week of December 19. Downloads varied from 321 to 596, with a notable increase in the final week of the year. Active users remained stable around the 2K mark, peaking at 2.5K in early October before stabilizing.

Golf Battle, another title from Miniclip.com, displayed impressive activity. Revenue ranged from $950 to $2.1K, with a significant peak in the last week of December. Downloads showed a steady increase, peaking at 2.2K in the final week. Active users increased consistently, starting at 8.3K and reaching 10.5K by the end of December.

These insights, derived from Sensor Tower data, highlight the dynamic nature of the golf gaming market on Android in Oceania during Q4 2022. For more detailed insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2023